Resonance of Fate borrows a wholly unique mix of action and turn based combat around three characters performing spectacular gunplay. The steampunk story drifts, the vertical world fascinates, and the difficulty rewards perseverance.
Your verdict
Category
Action RPG1 player16+
Description
Western version of End of Eternity by tri-Ace and Sega, March 2010. Vashyron, Zephyr and Leanne hunt bounties in the floating tower of Basel above a sea of clouds. Real-time combat with tri-Attack synchronisation and aerial combos, deep character backstories and baroque steampunk aesthetic. Global version known in Japan as End of Eternity.
Resonance of Fate review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
3/5
Story
★★★★★
"Solid"
Gameplay
"Solid"
Fun
"Mild"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Massive"
Climbing the vertical tower of Basel means facing battle after battle floor by floor, syncing Vashyron, Zephyr and Leanne to chain tri-Attacks. Beyond the baroque steampunk tale, optimising weapons, mastering the energy system and chasing optional encounters drive you to comb every level. This demanding tri-Ace RPG earned a cult reputation among lovers of technical combat.
European (PAL) edition of the tri-Ace RPG with an acrobatic combat system built on the choreography of gunfire and a tiered mechanical world of steampunk inspiration. This demanding stance earned it cult-gem status among a circle of fans, and its physical scarcity has raised its value over the years. On the European market, its interest owes to this game-design originality combined with the JRPG's particular place on a rather Western console.
An underrated gem
Released in the shadow of Final Fantasy XIII, this tri-Ace RPG offers one of the most original combat systems of the genre: a ballet of acrobatics and choreographed gunfights with disorienting depth. Its steep learning curve put people off. But its steampunk world and exhilarating mechanics make it a treasure for patient strategists.
Is Resonance of Fate still worth playing in 2026?
Known in the West as Resonance of Fate and released in 2010 on Xbox 360, tri-Ace's End of Eternity offers a Japanese role playing game with a unique combat system built on firearms and acrobatic choreography. The mechanism of direct and indirect damage, and the cinematic leaps to riddle enemies with bullets, demand real learning but offer a rare satisfaction. The vertical steampunk world of Basel and the polished aesthetic appeal. The entry curve is steep and the world barely guided. But the depth rewards. For fans of atypical, demanding Japanese role playing, this cult title keeps a distinctive appeal today.