Lufia II is a JRPG peak, blending adventure, brilliant puzzle dungeons and unforgettable music. A hidden classic worth discovering.
Your verdict
Category
RPG1 player12+
Description
Turn-based RPG with the heroes of the prequel setting out to face the Sinistrals. Published by Taito, released in Japan in 1995. Dungeon exploration with integrated Sokoban-style puzzles, turn-based combat, enriched IP mechanics and capsule monsters to recruit. A Super Famicom RPG masterpiece superior to the first entry.
Estpolis Denki II review
4/5
Art direction
★★★★★
"Striking"
MAX
Music
★★★★★
"Legendary"
MAX
Story
★★★★★
"Masterful"
Signed by Yasunori Shiono, the music deploys an adventure score of remarkable melodic richness, between heroic themes, anxious dungeons and warm villages. Each track accompanies the quest with a sincere, polished emotion. This sonic elegance makes this JRPG a lasting favourite of connoisseurs.
A prequel whose tragic outcome is known from the very first hour, the adventure follows a hero doomed to face destructive deities. Knowing the ending makes every bond formed, every farewell, all the more poignant. This bold construction and its shattering denouement make it one of the most moving 16-bit RPGs.
Gameplay
"Excellent"
Fun
"Pleasant"
Addictiveness
"Obsessive"
Blending turn-based battles with dungeons crammed full of puzzles sets up an alternation that keeps rekindling curiosity. Tracking down a hidden item, cracking a brainteaser or capturing a creature in the endless tower nudges you to push one more door. The pacing is unhurried, but this fusion of thoughtful action and progression holds a stubborn grip.
Difficulty
"Balanced"
Lifespan
"Massive"
Working through dungeons laced with Sokoban-style puzzles turns every floor into a riddle to solve, deliberately slowing progress in favour of thought. Recruiting and raising capsule monsters opens a side stream of breeding and collecting, while the IP mechanics deepen combat over the long run. This blend of brain-teasers and rich RPG, dense and polished, still earns its standing as a high point of the genre on the system.
The Japanese Super Famicom version of Taito's 'Lufia II - Rise of the Sinistrals', Japan-exclusive under this name. The cart is culturally important as the peak of the Lufia line, featuring an unprecedented dungeon-puzzle system. Intact boxed CIB with cardboard sleeve and illustrated Taito manual is a structuring target for Lufia/Estpolis collectors, and the cote climbs hard, sustained by the absence of a faithful reissue (the 3DS remake being a different game).
Is Estpolis Denki II still worth playing in 2026?
Estpolis Denki II, known as Lufia II Rise of the Sinistrals in the West, is one of the hidden peaks of the SNES JRPG. The progression weaves endearing dialogues, classic combat and especially surprisingly rich puzzle dungeons that anticipate 2D Zelda. The capsule monster raising, the well tuned difficulty and Yasunori Shiono's unforgettable score reinforce the experience. A great 16 bit classic that deserves more than its quiet reception. Recommended to any fan of dense JRPGs.