RomWize

F.E.A.R. - First Encounter Assault Recon (Germany)

Xbox 360
🇩🇪
Reviewed in
2007
88
Ad
✪ Reviewed on February 1, 2023
82

Monolith deliver one of 360's most striking FPS with elite AI and Alma horror scenes that still chill the spine. Bullet time fuels glorious clear outs, and the horror staging still looks exemplary years later.

Your verdict
Category
First-Person Shooter 4 players 18+
Description
First-person shooter by Monolith Productions and Warner Bros, March 2007. Agent Point Man battles ATC soldiers and psychic manifestations of terrifying little girl Alma. Slow-motion Reflex Time combat for acrobatic dodges, oppressive paranormal terror atmosphere and advanced enemy AI. One of the most refined FPS gameplay of its generation.

F.E.A.R. - First Encounter Assault Recon review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
4/5
Story
"Captivating"
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Difficult"
Lifespan
"Average"
Technical info
💾6,4 GB 📅16/03/2007
Published by Warner Bros. Interactive

F.E.A.R. - First Encounter Assault Recon (Xbox 360) price, value & rarity

Compare prices
Loading eBay listings…

Collector interest

A horror shooter from Monolith, F.E.A.R. First Encounter Assault Recon weds tactical slow-motion, famed enemy AI and ghostly terror around the unsettling Alma. Widespread in the West, its interest lies in this alliance of brisk action and horror rather than scarcity. A piece valued by fans of tense first-person shooting.

Better with friends

A first-person shooter with a horror atmosphere, whose multiplayer mode swaps solo fright for snappy, tactical competitive clashes. The competition rewards composure, mastery of slow-motion and angle control across oppressive maps. The original online relies on servers whose activity is no longer guaranteed, but the precise gunfeel and heavy atmosphere keep a rare flair.

Is F.E.A.R. - First Encounter Assault Recon still worth playing in 2026?

Released in 2006 on Xbox 360 after its PC debut, Monolith's F.E.A.R. weds nervy shooting to an enemy artificial intelligence that became legendary, capable of flanking manoeuvres and coordination rare for the time. The slow motion, which elevates gunfights with spectacular impacts, and the psychological horror around the girl Alma create a singular blend. The repetitive office corridors tire a little. But the gunfeel and the terror stay striking. For fans of demanding shooters and horror, this founding title keeps a real interest today.

Similar games