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Gradius V (Europe)

PlayStation 2
🇩🇪 🇬🇧 🇪🇸 🇫🇷 🇮🇹
Reviewed in
2004
92
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✪ Reviewed on September 29, 2023
88

The absolute peak of the Gradius franchise developed by Treasure. Precision bullet patterns, level variety and the depth of the Options system make this shoot'em up an unchallenged benchmark. A genre masterpiece, graphically impressive and technically perfect on PS2.

Your verdict
Category
Shooter 2 players 7+ Co-op
Description
The fifth proper Gradius, released in 2004 by Konami and Treasure. Treasure injects its boss-rush philosophy into the classic formula: option-fire modules configurable before every life, and gigantic bosses with vicious bullet patterns. An absolute high point of horizontal shoot 'em ups and one of the most beautiful games on PS2.

Gradius V review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
1/5
Story
"Anecdotal"
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Lifespan
"Average"
Technical info
💾0,51 GB 📅22/07/2004
Published by Konami

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Collector interest

The fifth Gradius entrusted to Treasure, modernizing Konami's power-up shoot 'em up with a controllable-option system and spectacular boss fights. Still fairly widespread in the West, its interest lies in this polished production and the Treasure signature rather than scarcity. A prime piece for shmup fans wanting a late peak of the Gradius line.

Memorable bosses

Entrusted to Treasure, this installment reinvents the art of the guardian in the horizontal shooter: mutant cores, tentacled creatures and spatial traps exploit manual option control like never before. Each clash becomes a puzzle of positioning where space itself turns against you. The inventiveness of these duels has made it an absolute benchmark of the genre.

Better with friends

A side-scrolling shooter of formidable elegance, where two ships advance in concert, managing together the famous options that multiply firepower. The cooperation is a genuine tactical joy: splitting the screen, covering blind spots and coordinating fire turns the inferno into a mastered ballet. Demanding yet gratifying, it rewards communication and offers two-player runs of exhilarating intensity.

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