More ambitious Gungriffon sequel with more mechs and missions. Gameplay refined compared to previous episodes. Serious tactical simulation, for patient players who appreciate the genre. Solid conclusion to the Saturn trilogy.
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Category
Action1 player12+
Description
Sequel to Gungriffon set in an intensified futuristic world conflict. Published by Game Arts, released in Japan in 2000. New mech combat units with extended capabilities, additional campaigns, enemies with more elaborate patterns, improved visuals and redesigned interface. The last Game Arts title published on Saturn, released late in 2000.
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Is Gungriffon II still worth playing in 2026?
Gungriffon II extends Game Arts' mecha combat simulation in an intensified futuristic world conflict, with new units and an enriched presentation. The seriousness of the simulation, the sense of the mecha's weight and the cockpit immersion gain in scope, confirming the series as a genre reference on the machine. The technical handling, the measured pace and the language barrier reserve it for an informed audience. Kept exclusive to Japan, it speaks to fans of demanding mecha simulation and realistic military combat.