Third and final Atelier Iris with the most developed alchemy system in the trilogy. Exploring the world of Zey Meruze and the richness of alchemical syntheses are highlights. A satisfying series finale closing the adventures of the main characters.
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Category
RPG1 player12+
Description
The third Japanese entry in the Iris trilogy, released in 2006 by Gust, subtitled "Grand Fantasm." Edge, a young Mana hunter, and Iris, an alchemist on a quest for lost memories, explore a world devastated by the "Disaster." Expanded alchemy system, more tactical combat mode and the trilogy's conclusion.
Iris no Atelier - Grand Fantasm review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
3/5
Story
★★★★★
"Solid"
Gameplay
"Solid"
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾1,6 GB📅29/06/2006
Published by Gust
Iris no Atelier - Grand Fantasm (PS2) price, value & rarity
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Is Iris no Atelier - Grand Fantasm still worth playing in 2026?
Gust's third Atelier Iris, Grand Fantasm renews the alchemist formula with a mission based structure, a zone divided exploration system and an alchemist heroine at the heart of a lighter story. The item crafting, the colourful art direction and the cheerful mood extend the series' warm identity. The mission repetition and a persistent classicism show their limits. A likeable JRPG for fans of playful alchemy and the faithful of the Atelier saga on PS2.