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Jikuu Senshi Turok (Japan)

Nintendo 64
🇯🇵
Reviewed in
1997
87
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✪ Reviewed on July 14, 2023
80

The Japanese release of the original Turok. The Acclaim FPS that helped define the N64, with its misty jungles, dinosaurs and humid mood, comes through unchanged but translated. The draw distance suffers, yet the exotic adventure and lavish arsenal still feel like a unique breath of air.

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Category
First-Person Shooter 1 player 16+
Description
Japanese release of Turok: Dinosaur Hunter, a landmark N64 FPS following the dino-hunter Turok through a savage lost land. Published by Acclaim, released in Japan in June 1997. Vast jungles and caverns, combat against dinosaurs and soldiers, eight varied levels, and imposing end-boss battles.

Jikuu Senshi Turok review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
2/5
Story
"Classic"
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Difficult"
Lifespan
"Average"
Technical info
💾0,01 GB 📅18/04/1997
Published by Acclaim

Jikuu Senshi Turok (N64) price, value & rarity

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Collector interest

Japanese edition of Turok Dinosaur Hunter, distributed by Acclaim Japan in April 1997 under the local Jikuu Senshi Turok title. The Japanese version tones down the gore effects of the US release at the request of local authorities and adapts the subtitles in kanji and katakana for the full story. The cartridge is notably scarce because the Western-origin FPS received a very narrow Japanese rollout in 1997, which makes it a precise target for N64 import collectors.

Is Jikuu Senshi Turok still worth playing in 2026?

Released in 1997 on Nintendo 64 and known in the West as Turok - Dinosaur Hunter, Iguana's project was one of the first striking first person shooters on the console, mixing dinosaur hunting and exploration in a prehistoric and technological universe. The inventive arsenal, from the formidable spike gun to the devastating Cerebral Bore, and vast levels to search lay a nervous and generous formula. The ever present fog, which masked the technical limits, is part of its identity. The dated controls and the labyrinthine level design show. A milestone of console shooting, recommended for those curious about the genre's three dimensional beginnings.

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