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JoJo's Bizarre Adventure (Europe)

Sega Dreamcast
🇬🇧
Reviewed in
1999
90
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✪ Reviewed on November 8, 2023
86

A Capcom JoJo adaptation, beautifully animated and built for high level fighting. The cast is cult, the Stands spectacular and the system runs deep. A classic adored by fans.

Your verdict
Category
Fighting 2 players 12+
Description
Jotaro Kujo and his Stand allies battle DIO's henchmen in this Capcom 2D fighting game adapted from the cult manga. Published by Capcom, released in Europe in October 1999. 2D fighting game with iconic JoJo characters, Stand system as spectral weapons, visuals faithful to the manga. European version.

JoJo's Bizarre Adventure review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
2/5
Story
"Classic"
Faithful to Araki's manga right down to its improbable poses, the game transposes its nervous linework, its strong shadows and its sharp colours. The Stands surge up in spectral bursts of wild theatricality. This graphic respect for the original work makes it one of Capcom's most stylish 2D adaptations.
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾0,14 GB 📅19/10/1999
Published by Capcom

JoJo's Bizarre Adventure (Dreamcast) price, value & rarity

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Collector interest

JoJo's Bizarre Adventure PAL is the only European release of Capcom's 2D fighter adapted from Hirohiko Araki's manga. Collector value comes from Virgin Interactive's scarce print, from the game's cult status among Capcom 2D fans and from the Dreamcast version remaining the most faithful to the original arcade before modern HD reissues.

Better with friends

A flamboyant take on the cult manga, where each fighter summons a Stand for duels as stylish as they are tactical. The face-off thrives on reading poses, dodges and the ways to attack with or without your specter. The competition is highly expressive, full of swagger, and the faithful fan service draws cheers from the initiated at every callback.

Is JoJo's Bizarre Adventure still worth playing in 2026?

Capcom's adaptation of Hirohiko Araki's manga, this 2D versus develops a Stand system that doubles select fighters on screen. The art direction still bursts off the screen and stays faithful to the source, while replay value rests on the cast variety and the smooth Capcom engine of the era. The Dreamcast version pads the arcade out with a generous story mode. Less technical than Street Fighter III, it keeps a wild identity and pure charm that still delights fans of the manga today.

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