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King Hill 64 - Extreme Snowboarding (Japan)

Nintendo 64
🇯🇵
Reviewed in
1998
74
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✪ Reviewed on October 13, 2025
65

A Japanese Kemco snowboarder with broad, natural slopes. The riding feel prizes freedom over straight simulation and the trick scoring system encourages experimentation. Humbler than 1080°, but with a flavour all its own, especially for anyone after something more contemplative.

Your verdict
Category
Sports 1 player 3+ Split screen
Description
3D extreme snowboarding game with spectacular runs and scored acrobatic tricks on natural slopes. Published by Kemco, released in Japan in 1998. Varied natural courses, trick-scoring system, riders with distinct styles, timed competitions, and 2-player multiplayer.

King Hill 64 - Extreme Snowboarding review

3/5
Art direction
"Polished"
3/5
Music
"Memorable"
1/5
Story
"Anecdotal"
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Easy"
Lifespan
"Average"
Technical info
💾0,01 GB 📅20/11/1998
Published by Culture Brain

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Is King Hill 64 - Extreme Snowboarding still worth playing in 2026?

An extreme snowboarding game from Culture Brain, King Hill 64 offers 3D natural slope descents punctuated by scored acrobatic tricks and spectacular runs. The sporty mood and the search for the best combo appeal for a while, but the modest production, the perfectible handling and the lack of content limit the interest against the era's genre references. Japan only, the title stays obscure. For a retro boarding fan or someone curious about the console's overlooked catalogue, the title keeps a mostly niche interest.

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