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Kingdom Under Fire - Heroes (USA / Europe)

Xbox
🇩🇪 🇬🇧 🇪🇸 🇫🇷 🇮🇹 🇰🇷
Reviewed in
2005
84
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✪ Reviewed on July 7, 2025
78

Kingdom Under Fire sequel with new campaigns and characters. The unique action-RTS hybrid remains satisfying. Enriched solo with 6 characters with distinct stories. A solid complement for fans of the first Xbox episode.

Your verdict
Category
Action 4 players 16+ Co-op
Description
Standalone expansion to Kingdom Under Fire, featuring six new playable heroes in campaigns running parallel to the Bersia war, with online cooperation. Published by Vivendi Universal Games, released in 2005 in the United States and Europe. Blends real-time army command with third-person direct combat, with distinct solo campaigns per hero, online mode for up to 4 players, and a prequel storyline.

Kingdom Under Fire - Heroes review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
4/5
Story
"Captivating"
Gameplay
"Excellent"
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Technical info
💾5,8 GB 📅13/09/2005
Published by Microsoft Game Studios

Kingdom Under Fire - Heroes (Xbox) price, value & rarity

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Collector interest

A Phantagram action-strategy hybrid blending army command and combat in the thick of the melee, an enriched cut of an ambitious Korean saga on the original Xbox. Distributed in measured volume, its appeal lies in this singular formula and a loyal niche audience rather than scarcity. A piece valued by fans of brisk strategy and Xbox exclusives.

Better with friends

A singular blend of hack-and-slash and strategy where you lead entire armies while charging into the heart of the melee. Multiplayer battles open a rich ground: coordinating units, picking the right hero and striking at the right moment makes all the difference. More ambitious than most, it rewards tactical sense and offers epic clashes where raw power combines with overall maneuver.

Is Kingdom Under Fire - Heroes still worth playing in 2026?

Released in 2005, Phantagram's stand alone expansion offers a more narrative angle on the first Kingdom Under Fire by zooming in on already familiar heroes. The blend of real time tactics and direct melee combat on the pad remains one of the great singularities of the original Xbox catalogue. The campaign offers many hours and the staging of large scale battles still impresses. Character modelling has aged and a few missions stretch unnecessarily. Recommended today for fans of hybrid tactics gameplay and for collectors keen on Korean action releases from that era on Microsoft hardware.

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