JRPG by Hironobu Sakaguchi, Final Fantasy creator, Wii-exclusive. Zael and companions explore Lazulis Island, last refuges of a dying world. Hybrid real-time/tactical combat with cover and squad coordination, mature narration centered on friendship and sacrifice. Wii pushed to its limits visually, memorable design. An essential JRPG gem for the console, underrated at Western release.
Your verdict
Category
RPG1 player12+
Description
RPG by Mistwalker and Nintendo, Europe February 2012. Ex-soldier Zael joins mercenaries and becomes embroiled in war between Gurak invaders and corrupt nobles. Real-time combat freezing enemies and trapping them with threads, epic narrative storyline and music by Nobuo Uematsu. Final major Wii RPG by Final Fantasy creator Hironobu Sakaguchi.
Last Story, The review
MAX
Art direction
★★★★★
"Iconic"
MAX
Music
★★★★★
"Legendary"
MAX
Story
★★★★★
"Masterful"
Built upon its rock, the city of Lazulis imposes a twilight fantasy of weathered tones, between stone, metal and golden light. The cinematic staging treats every shot like a film frame. This visual ambition, broad and inhabited, gives the story a real dramatic density.
A late, inspired work by Nobuo Uematsu, the score blends orchestra, Celtic choirs and rock accents to carry the fate of Zael and Calista. Between intimacy and epic grandeur, the music embraces every turn of the story with a deep emotion. This symphonic richness confirms all the genius of the JRPG master.
Mercenaries in search of a better future, a group of friends finds itself entangled in the fate of an island and a world that is fading. Signed by the creator of Final Fantasy, the tale combines camaraderie, love and sacrifice with sincere emotion. This warm epic, more intimate than grandiose, touches with its humanity.
Conceived by the fathers of Final Fantasy, this action-RPG blends cover, magic and a taunt command to orchestrate group battles against colossal creatures. Drawing a guardian's attention while an ally strikes its weak point turns each major fight into a small tactical choreography. Carried by Nobuo Uematsu's music, the whole distills a controlled intensity.
Is Last Story, The still worth playing in 2026?
An action RPG from Hironobu Sakaguchi and Mistwalker, The Last Story reinvents the genre with a real time combat system blending cover, targeting and group skills, in an island city of melancholy charm. The cinematic staging, Nobuo Uematsu's score and the narrative ambition make it a singular work, one of the Wii's late RPG high points. A few technical blemishes and a perfectible camera remain. A great game to recommend for fans of Japanese RPGs and lovers of carefully crafted stories.