PlatinumGames deliver a wonderfully unhinged Metal Gear slasher centred on Raiden and his high-frequency blade. Blade Mode remains a craftsman's fever dream, the heavy electric score lifts every fight, and Sundowner reclaims his place in the Kojima villain pantheon.
Your verdict
Category
Action Adventure1 player18+
Description
Action game by PlatinumGames and Konami, February 2013. Cyborg ninja Raiden slices soldiers and giant robots in a private military company war across Mexico and Africa. Zandatsu slicing system cutting enemies in real-time along chosen trajectory, colossal mecha battles and ultra-dynamic gameplay. Radically distinct Metal Gear spin-off.
Metal Gear Rising - Revengeance review
MAX
Art direction
★★★★★
"Iconic"
MAX
Music
★★★★★
"Legendary"
3/5
Story
★★★★★
"Solid"
Turbocharged action by PlatinumGames: katana slicing, dazzling sparks and unleashed anime staging. The snap of the combat and the futuristic design compose a spectacle of wild intensity. This visual extravagance, sleek and explosive, turns every clash into a stylised climax.
Signed by Jamie Christopherson, the music makes a supercharged electronic metal roar, its lyrics igniting the moment you land the decisive blow on the bosses. This brilliant idea ties the music to the gameplay with a heady intensity. This ferocious, stylish energy, cut for the game's slicing action, galvanises every clash.
Gameplay
"Excellent"
Fun
"From the very first seconds"
Slicing everything in your path at lightning speed with a blade that cuts the scenery in real time: this supercharged brawler bets everything on snappiness and excess. Parrying to the millimetre then countering with a devastating blow delivers an exhilarating satisfaction. Spectacular, brutal and fiercely stylish, an action game that turns every clash into a gleeful ballet of cuts.
Addictiveness
"Captivating"
Difficulty
"Difficult"
Lifespan
"Average"
Technical info
💾7,9 GB📅19/02/2013
Published by Konami
Metal Gear Rising - Revengeance (Xbox 360) price, value & rarity
North American (NTSC-U) edition of Metal Gear Rising Revengeance, a PlatinumGames action game in Kojima's universe that has you slice everything with the katana through a virtuoso free-cut mode and a supercharged pace. Widespread in the United States, its interest lies in this brisk, acrobatic rereading of the license rather than scarcity. A piece valued by fans of spectacular blade action.
Memorable bosses
Overarmed cyborgs and grandiloquent monologues: the duels staged by Platinum bet as much on words as on the blade. Blade Mode lets you slice a foe to the millimeter, while the parry turns every assault into a nervy arm-wrestle. From the swordsman Jetstream Sam to the deranged, unkillable Senator Armstrong, the bosses' outrageous charisma makes them peaks of gleeful excess.
Is Metal Gear Rising - Revengeance still worth playing in 2026?
Released in 2013 on Xbox 360, PlatinumGames' Metal Gear Rising Revengeance hands Kojima's universe to the studio of nervy action, and the result is an action game of mad virtuosity around the cyborg Raiden. The free cut system, which lets you slice the environment and enemies at any chosen angle, is a brilliant, exhilarating idea. The offensive parry, demanding, rewards mastery. The frantic pace and the metal soundtrack electrify. The camera can be temperamental. But the intensity and the style are at their peak. For fans of technical, spectacular action games, this title keeps a strong appeal today.