A surprisingly smooth and well balanced Japanese Gundam Wing fighting game. A real mecha hit for franchise fans.
Your verdict
Category
Fighting1 player12+
Description
Versus fighting based on the Gundam Wing anime featuring iconic mobile suits in combat. Published by Bandai, released in Japan in 1996. Wing Gundam, Deathscythe, Heavyarms and rivals in versus combat, beam saber and missile attacks and history and versus modes. Gundam Wing fighting game on Super Famicom.
Shin Kidou Senki Gundam W - Endless Duel review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
3/5
Story
★★★★★
"Solid"
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾1,2 MB📅29/03/1996
Published by Bandai
Shin Kidou Senki Gundam W - Endless Duel (SNES) price, value & rarity
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
A 1996 Natsume/Bandai Super Famicom fighter, Japan-exclusive, based on the Gundam Wing licence. The cart is culturally important as one of the last big official Super Famicom fighters and retains a recognised technical reputation despite the anime licence. Intact boxed CIB with cardboard sleeve and illustrated Bandai manual has become a target for Gundam and Natsume SFC collectors, and the cote climbs hard, sustained by physical scarcity and by the international Gundam Wing aura.
An underrated gem
A versus fighter of remarkable speed and fluidity, it pits the mobile suits of Gundam Wing against each other with a technical depth that's surprising for a licensed game. Released exclusively in Japan, it stayed confidential outside the circle of enthusiasts. Its snappy feel and careful balancing make it a fight worth rediscovering, fan of the series or not.
Is Shin Kidou Senki Gundam W - Endless Duel still worth playing in 2026?
Never released outside Japan, Shin Kidou Senki Gundam W - Endless Duel is a Natsume versus fighter on the Gundam Wing license, namely mobile suit combat with massive sprites and direct handling. The boost system and the long range positioning create a real identity away from Street Fighter standards. The cartridge stays sought after. A fan translation exists. Recommended to Gundam fans and to 16 bit versus enthusiasts wanting a mecha formula distinct from Capcom brawls.