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Shin Megami Tensei - Devil Summoner (Japan)

Sega Saturn
🇯🇵
Reviewed in
1995
80
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✪ Reviewed on May 21, 2025
72

Atlus action JRPG with dark urban universe and demon system, first in the Raidou sub-series. Excellent noir detective atmosphere. Japanese barrier is significant but SMT fans will find a fascinating foundational context.

Your verdict
Category
RPG 1 player 16+
Description
Urban action RPG in which an amnesiac detective solves crimes involving demons. Published by Atlus, released in Japan in 1995. Isometric exploration, real-time combat, demon fusion and negotiation, narrative police investigations, nocturnal urban atmosphere and synthetic jazz music. The first Devil Summoner and forerunner of the sub-series on Saturn.

Shin Megami Tensei - Devil Summoner review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
MAX
Story
"Masterful"
Urban cyberpunk and demons of venomous design by Kazuma Kaneko: the RPG blends cold technology and occultism in a singular aesthetic. The contrast between neon and unsettling creatures composes a strong atmosphere. This art direction, dark and stylish, illustrates the whole identity of the Megami Tensei series.
Gameplay
"Solid"
Fun
"Mild"
Difficulty
"Difficult"
Technical info
💾0,28 GB 📅25/12/1995
Published by Atlus

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Is Shin Megami Tensei - Devil Summoner still worth playing in 2026?

An urban action RPG from Atlus, Shin Megami Tensei Devil Summoner has you play an amnesiac detective who summons demons to solve supernatural crimes in a contemporary Japan of occult mood. The demon negotiation and fusion, the mature writing and the dark atmosphere make it a strong-identity dungeon RPG, faithful to the studio's demand. The dungeon structure and the Japanese language barrier limit access. A gem for fans of dark JRPG and the Megami Tensei universe on Saturn.

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