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Shin Sangoku Musou 4 (Japan / Asia)

PlayStation 2
🇯🇵
Reviewed in
2005
86
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✪ Reviewed on September 23, 2024
80

Shin Sangoku Musou 4 (Dynasty Warriors 5) refines the formula further. More heroes, more cinematic staging and more varied missions. Likely the musou golden-age peak on PS2.

Your verdict
Category
Action 2 players 12+ Co-op Split screen
Description
A Koei action game released in 2005, the original Japanese edition of Dynasty Warriors 5 (Shin Sangoku Musou 4). The fourth PS2 franchise entry, reinventing the pacing with longer and more tactical battles (reinforcements, ambushes, counter-attacks), a massive new roster (48 generals) and a weapon upgrade system. The musou franchise peak on PS2.

Shin Sangoku Musou 4 review

4/5
Art direction
"Striking"
3/5
Music
"Memorable"
3/5
Story
"Solid"
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Technical info
💾3,1 GB 📅24/02/2005
Published by Koei

Shin Sangoku Musou 4 (PS2) price, value & rarity

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Collector interest

The Japanese and Asian printing of Shin Sangoku Musou 4, the Dynasty Warriors 5 often held as the formula's PS2 high point, with its widened battle tableaux and crowded roster. Harder to find than the retail editions, this regional pressing appeals to those collecting the series at its Asian source. Its interest rests above all on this geographic scarcity, joined to its status as the most accomplished entry of the PS2 cycle.

Better with friends

A fresh charge of the mass mowing-down, more generous in characters, techniques and battles to wage two-player side by side. The cooperation comes into its own in coordinating assaults: pinning a general while your ally clears the reinforcements multiplies the duo's efficiency. Spectacular and cathartic, it chains enemy waves and heroic reversals you savor together, pad in hand.

Is Shin Sangoku Musou 4 still worth playing in 2026?

Released in 2005 on PS2 and known in the West as Dynasty Warriors 5, Koei's project brings the musou formula to a particularly accomplished form on the console. Mowing down swarms of enemies on the battlefields of the Three Kingdoms, chaining devastating combos and special moves, delivers an immediate and cathartic satisfaction. The large number of playable officers, their own stories and a muscular progression system offer considerable replay value. The repetition and the slowdowns when the screen fills weigh. A benchmark of the large scale brawler, recommended for fans of historical catharsis on an epic battlefield.

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