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Soulcalibur IV (Europe)

Xbox 360
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Reviewed in
2008
82
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✪ Reviewed on April 20, 2024
76

Namco hit hard with Soulcalibur IV inviting Star Wars to the ring through Vader, Yoda and the Apprentice. The combat stays elegant, the Critical Finish system gleeful, and the crossover additions make this entry an absolute must for anyone who loves Project Soul's measured versus.

Your verdict
Category
Fighting 2 players 16+
Description
3D fighting game by Project Soul and Namco Bandai, July 2008. Legendary Soulcalibur IV warriors clash in arenas with Yoda and Darth Vader Star Wars guests. Technical blade combat with Critical Finish and destructible armour mechanics and Tower of Souls solo mode. Fourth Soul Calibur franchise entry.

Soulcalibur IV review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
2/5
Story
"Classic"
Gameplay
"Excellent"
Addictiveness
"Captivating"
Difficulty
"Difficult"
Lifespan
"Average"
Technical info
💾6,3 GB 📅29/07/2008
Published by Namco Bandai

Soulcalibur IV (Xbox 360) price, value & rarity

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Collector interest

European (PAL) edition of Soulcalibur IV, an entry of Namco's weapon-based fighting game, marked by the appearance of Star Wars characters as guests, a particularity that sets this generation apart. Still common, its collector interest rests on this unexpected license crossover and the solidity of the versus rather than scarcity. A piece valued by fighting-game fans of the console, accessible and well regarded.

Better with friends

Weapon-based fighting of remarkable elegance and clarity, where free eight-way movement makes duels as deep as they are accessible. The competition rewards reading distances and mastering guards, in a clear rivalry that welcomes beginners and experts alike. Local versus stays a treat to restart, punctuated by spectacular reversals that make both players leap.

Is Soulcalibur IV still worth playing in 2026?

Released in 2008 on Xbox 360, Namco's Soulcalibur IV is one of the peaks of the weapon based fighting series, praised for the beauty of its three dimensional clashes and the precision of its play system. The management of weapons, guard and throws, accessible yet deep, rewards mastery, and the guest appearance of Star Wars characters marks the era. The character creation mode and the solo content appeal. The shutdown of the online servers limits the competitive side. But the local and solo stay excellent. For fans of weapon based versus fighting and elegant combat, this title keeps a strong appeal today.

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