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Summon Night 4 (Japan)

PlayStation 2
🇯🇵
Reviewed in
2006
70
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✪ Reviewed on January 17, 2026
62

Summon Night 4 extends the formula with more characters and scenarios. Refined grid combat, deeper bonds and a warm manga mood. For studio devotees.

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Category
Tactics 1 player 12+
Description
A Banpresto and Flight-Plan tactical game released in 2006, the fourth main Summon Night franchise entry in Japan. Japanese tactical RPG continuing the tactical combat formula with summons, adds new playable Summons, 2D-3D graphical overhaul and a story independent from previous entries. More polished than Summon Night 3, Japanese exclusivity. A tactical niche for fans.

Summon Night 4 review

4/5
Art direction
"Striking"
3/5
Music
"Memorable"
3/5
Story
"Solid"
Gameplay
"Solid"
Fun
"Mild"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾2,2 GB 📅30/11/2006
Published by Banpresto

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Is Summon Night 4 still worth playing in 2026?

The fourth entry in Flight-Plan and Banpresto's RPG series, Summon Night 4 blends exploration, sentimental storytelling and turn based combat, around summoning creatures and bonds forged with companions. The polished sprite art direction, the warm relationship focused writing and the summoning system give a charm proper to the series. The measured pace, the gameplay classicism and the Japan exclusivity limit access. An RPG to recommend for fans of intimate stories and character focused Japanese adventure.

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