Description
Fourth Super Bomberman with new arenas and characters, Japanese version. Published by Hudson Soft, released in Japan in 1996. Varied themed arenas, platforming elements in adventure mode and five simultaneous players. Fourth Super Bomberman on Super Famicom.
Super Bomberman 4 review
Novel traps, mounts and new power-ups enrich a formula of explosive placement that was already perfectly tuned. The clarity of the arena and the tension of short rounds remain at the heart of the fun. More tailored to veterans than to newcomers, it delivers a tactical multiplayer whose effectiveness never wavers.
Ever more powers, mounts and tricky mechanics: this fourth entry enriches the formula without ever betraying its explosive snappiness. Laying a bomb, dashing to safety and watching the trap snap shut stays an instant, strategic pleasure. The multiplayer mode, frantic and hilarious, keeps all its magic. Direct, generous and convivial, a fearsomely effective bomb duel.
Dropping a bomb, gauging the blast and trapping a rival in a corner is the whole nervous thrill of the series, especially with several players. Each match reshuffles power-ups and positions, so you start the next one on reflex. The solo mode stays predictable, but the multiplayer clash keeps an immediate tension that never wears thin.
Blending platforming with bomb-laying gives the adventure mode unexpected depth that noticeably lengthens the solo run. On the multiplayer side, themed arenas host five players in endlessly fresh battles, ensuring nights that never end. Long exclusive to Japan, this fourth entry also appeals to collectors through its rarity, fueling the urge to explore it thoroughly.