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Tengai Makyou Zero - Shounen Jump no Shou (Japan)

Super Nintendo (SNES)
🇯🇵
Reviewed in
1995
80
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✪ Reviewed on June 24, 2025
74

A Shounen Jump variant of Tengai Makyou Zero, identical in content. Collector rarity for absolute Hudson JRPG fans.

Your verdict
Category
RPG 1 player 12+
Description
Special version of Tengai Makyou Zero with Shonen Jump-related content. Published by Red Company, released in Japan in 1995. Same content as Tengai Makyou Zero with Shonen Jump magazine-related characters and elements. Special Shonen Jump version of Tengai Makyou Zero.

Tengai Makyou Zero - Shounen Jump no Shou review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
4/5
Story
"Captivating"
Gameplay
"Excellent"
Fun
"Mild"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Technical info
💾4,3 MB 📅22/12/1995
Published by Hudson Soft

Tengai Makyou Zero - Shounen Jump no Shou (SNES) price, value & rarity

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An underrated gem

An ambitious RPG set in a dreamlike medieval Japan, it features an internal clock that brings the world to life through the passing days, seasons and real festivals. Its special chip made translation almost impossible, condemning it to remain Japanese. Its exotic universe and polished writing make it an unsung legend for adventurous role-players.

Is Tengai Makyou Zero - Shounen Jump no Shou still worth playing in 2026?

A Hudson RPG in the Tengai Makyou series, Tengai Makyou Zero wins you over with its whimsical Japanese inspired world and its internal clock synced to the real date, triggering events and festivals along the calendar. The warm art direction, the humour and the animated battles make it a rich, original JRPG. The absence of Western localisation closes off access. A gem for fans of atypical 16 bit JRPGs and explorers of the machine's late Japanese treasures.

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