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Terra-Media - Sombras de Mordor (Brazil)

PlayStation 3
🇬🇧 🇪🇸 🇵🇹
Reviewed in
2014
86
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✪ Reviewed on February 22, 2024
80

An excellent open-world action game set in Middle-earth. The Nemesis system creates unique and memorable enemy encounters. Slightly downgraded visually on PS3 compared to other platforms, but still a quality experience overall.

Your verdict
Category
Action Adventure 1 player 18+
Description
Open-world action by Monolith Productions adapting Lord of the Rings in Brazilian edition under the title Sombras de Mordor. Published by Warner Bros. Interactive, released in September 2014 in Brazil. Talion Gondor ranger possessed by elf Celebrimbor's spirit hunting Sauron's servants in Mordor before Lord of the Rings events, open world reproducing Tolkien's Mordor with two regions Udûn and Núrn, action gameplay mixing Free Flow Batman-signature sword combat, acrobatic parkour and stealth, revolutionary Nemesis System mechanic generating Uruk enemies that memorize your fights and progress in hierarchy, over twelve main missions and thirty side quests, official Brazilian Portuguese subtitles and voice-over.

Terra-Media - Sombras de Mordor review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
4/5
Story
"Captivating"
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾7,8 GB 📅30/09/2014
Published by Warner Bros. Interactive

Terra-Media - Sombras de Mordor (PS3) price, value & rarity

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Collector interest

The Brazilian edition of Shadow of Mordor, titled Terra-Media Sombras de Mordor, localized into Portuguese for the local market, noticeably rarer than the common Western editions. This release interests collectors of the thinly documented Brazilian outings of a major action game. Its desirability rests mainly on this localization and regional scarcity.

Is Terra-Media - Sombras de Mordor still worth playing in 2026?

Middle-earth Shadow of Mordor is an excellent open-world action game set in Tolkien's universe. Its great asset, the Nemesis system, generates unique orc captains that remember their clashes with the player, rise through the ranks and nurse personal vendettas, an idea of an originality that deeply marked the genre. The fluid Arkham-inspired combat and the exploration stay satisfying. The PS3 version shows technical limits against the other platforms. But the experience remains of quality, carried by a memorable and innovative gameplay mechanic.

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