A modern Triangle Service vertical shooter paying tribute to arcade shmups. Tight patterns, deep scoring and polished aesthetics. A Dreamcast homebrew win for classic fans.
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Category
Shooter1 player7+
Description
Combat ships battle enemies in this Triangle Service vertical shoot'em up released late on Dreamcast. Published by Triangle Service, released in Japan in March 2005. Vertical shoot'em up with ships with combinable fire, varied enemies, imposing bosses, gameplay faithful to genre classics. Japanese edition.
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
Trizeal is the Japanese edition of Triangle Service's vertical shmup on Dreamcast, released in a very limited local print at the end of the console's commercial life. Collector value comes from that rarity and from the game's status as one of the most recognised Japanese indie shmups of the early 2000s.
An underrated gem
An open homage to 1980s shooters, this late title plays the card of clarity and combinable weapons rather than a deluge of bullets. Released at the very end of the console's life and in tiny numbers, it flew under the radar. Nostalgics of old-school shmups and players after straightforward efficiency will appreciate it.
Is Trizeal still worth playing in 2026?
A vertical shooter by Triangle Service and Milestone, Trizeal offers a ship transformation system into three different shapes depending on the power ups picked up. The art direction is plain but readable and the gameplay stays accessible for the genre. Short but well built, the title lends itself to brief and snappy sessions. For anyone looking for a vertical shooter balanced between tradition and originality, without the complexity of major manic shooters, it offers a pleasant gateway into the Japanese genre.