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Vagrant Story (France)

PlayStation
🇫🇷
Reviewed in
2000
92
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✪ Reviewed on February 19, 2025
88

Vagrant Story is an absolute Square and Yasumi Matsuno masterpiece. Ashley Riot in the catacombs of Leá Monde in an action dungeon RPG adventure with an extraordinarily deep weapon customization system. Masterful political narrative, breathtaking PS1 visuals. An unsurpassable creative pinnacle of video gaming.

Your verdict
Category
Action RPG 1 player 16+
Description
Cult Square action RPG, where Riskbreaker agent Ashley Riot investigates the Mullenkamp cult in the Leá Monde ruins. Created by Square, released in 2000 in Asia, Europe, France, Germany, Japan and the United States with multilingual versions under the Vagrant Story title. Real-time dungeon action RPG, Battle Arts system with body-part hit boxes, over a hundred forgeable and combinable weapons with affinities, Yasumi Matsuno medieval scenario and Hitoshi Sakimoto orchestral soundtrack. European multilingual editions under the Vagrant Story title.

Vagrant Story review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
MAX
Story
"Masterful"
The gothic city of Leà Monde rendered in muted hues and sculpted light: everything evokes a medieval film noir. Akihiko Yoshida's refined design and the cinematic framing compose an austere elegance. This visual ambition, dark and pictorial, remains one of the console's aesthetic peaks.
Gameplay
"Excellent"
Fun
"Mild"
Addictiveness
"Engaging"
Difficulty
"Difficult"
Lifespan
"Long"
Technical info
💾0,11 GB 📅22/06/2000
Published by Square

Vagrant Story (PS1) price, value & rarity

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Collector interest

An action-RPG by Yasumi Matsuno, praised for its cinematic staging, its combat and crafting system of rare depth, and its mature writing, become a revered classic. Its measured runs make it a markedly sought piece, across all regions. Its lasting demand and a narrow supply support a high value among demanding enthusiasts.

Memorable bosses

A jewel of close-quarters strategy, this dark fantasy asks you to target limbs, exploit weapon affinities and chain hits to the precise beat. The guardians, from mythological beasts to the armored Dullahan, demand you adapt your whole arsenal to their resistances. This mechanical depth, served by a gothic art direction and chiseled storytelling, makes for an experience of rare demand.

A cult cover

A composition of almost sculpted restraint: the engraved logo, heraldic ornaments and the figure of Ashley Riot, signed Akihiko Yoshida, bathe in parchment-like, cold tones. The refined sobriety and care for detail convey the narrative ambition and gothic austerity of the tale. Elegant and singular, it stands radically apart from the flashy covers of its time.

Is Vagrant Story still worth playing in 2026?

Released in 2000 on PS1, Square's project under Yasumi Matsuno's direction remains one of the stylistic peaks of Sony's machine. The haunted narrative around Ashley Riot and the Mullenkamp cult, the cinematic staging, the depth of the weapon system and the elemental affinity grid install a rare adult experience. Akihiko Yoshida's art direction and Hitoshi Sakimoto's music are sublime. The camera and the controls require learning. Strongly recommended for any authorial gaming devotee and for Square fans curious about a defining peak of the studio on Sony's first home console hardware globally.

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