Wild Arms The 4th Detonator pivots the saga to hex-based combat. Younger cast, lighter writing and more dynamic action. Less consistent than older entries.
Your verdict
Category
RPG1 player12+
Description
A Media.Vision and SCEI RPG released in 2005, the original Japanese edition of Wild Arms The 4th Detonator, fourth franchise entry in Japan. Young Jude Maverick and his Drifters team traverse the western-fantasy Filgaia universe to fight the devastating Brigade forces. Modernized tactical Hex Battle System, shōnen manga narrative, cel-shaded anime aesthetics. Initial Japanese release of the game known in the West as Wild Arms 4.
Wild Arms - The 4th Detonator review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
3/5
Story
★★★★★
"Solid"
Gameplay
"Solid"
Fun
"Pleasant"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾3 GB📅24/03/2005
Published by XSEED Games
Wild Arms - The 4th Detonator (PS2) price, value & rarity
Is Wild Arms - The 4th Detonator still worth playing in 2026?
An RPG from Media.Vision, Wild Arms 4 rejuvenates the series with a teenage hero and a hexagonal grid combat system called HEX, where unit positioning becomes central. The more anime cel-shading art direction, the snappy pace of the clashes and the coming-of-age tinged western mood win over JRPG fans. The more juvenile tone and a shorter length divide longtime fans. A title for fans of Japanese RPGs with original tactical combat and the curious about a fresh breath for the Wild Arms saga.