RomWize

WWF No Mercy (Europe)

Nintendo 64
🇬🇧
Reviewed in
2000
88
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✪ Reviewed on October 2, 2025
82

WWF No Mercy, the absolute peak of console wrestling. Over fifty superstars, deep modes and the ultimate AKI engine. Everything works: the grapple rigour, the wealth of content, the freedom of creation, the storytelling of matches. Twenty-five years on, nobody has really done better.

Your verdict
Category
Sports 2 players 16+
Description
Considered the finest wrestling game of its generation, featuring the complete WWF roster and the perfected AKI engine. Published by THQ, released in 2000 in Europe and North America. Over fifty WWF superstars, Royal Rumble, ladder match, and cage modes, belt system, and career storylines.

WWF No Mercy review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
2/5
Story
"Classic"
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Difficult"
Lifespan
"Long"
Technical info
💾0,02 GB 📅13/11/2000
Published by THQ

WWF No Mercy (N64) price, value & rarity

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Collector interest

European Rev 1 revision of WWF No Mercy, which aligns the code with the American Rev 1 and fixes the save-corruption bug on the PAL market. This PAL Rev 1 is scarcer than the initial PAL run and remains the stabilized version for European enthusiasts wanting to build long Story-mode careers without risk. A precise target for PAL AKI completionists wanting to lock down the Rev 0 and Rev 1 diptych on the European market.

Better with friends

A peak of wrestling on the machine, generous in modes, weapons and ladder matches that push the spectacle to its limit. The competition explodes in multiplayer: makeshift alliances, betrayals and stolen finishers turn every fight into an unpredictable soap opera. Deep yet welcoming, and packed with customization, it generates memories and rivalries that last for years.

Is WWF No Mercy still worth playing in 2026?

WWF No Mercy is the absolute peak of console wrestling. Over fifty superstars, deep modes and the ultimate AKI engine combine into a simulation that nothing has truly matched since. Everything works: the rigour of holds, the wealth of content, creation freedom, scripted match writing and the N64's technical steadiness. Twenty-five years on, it has not really been topped, and the price still reflects that. For wrestling and combat game fans, it remains an outright classic worth a full revisit today.

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