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Banjo to Kazooie no Daibouken 2 (Japan)

also known as Banjo-Tooie
Nintendo 64
🇯🇵
Reviewed in
2000
90
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✪ Reviewed on June 20, 2026
86

A darker and far more ambitious follow-up to Banjo-Kazooie. The ten interconnected worlds, the split abilities and the depth of its puzzles place it among the N64's true high points. Denser and at times labyrinthine, but generous and intelligent in ways the platform rarely matched.

Your verdict
Category
Platformer 1 player 7+
Description
Ambitious sequel to Banjo-Kazooie featuring vast interconnected worlds and a darker story around Gruntilda's resurrection. Developed by Rare, published by Nintendo, released in 2000. Ten massive semi-open levels, advanced split moves, transformations, and split-screen multiplayer mini-games.

Banjo to Kazooie no Daibouken 2 review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
3/5
Story
"Solid"
Colourful worlds in three dimensions, round creatures and settings brimming with detail: Rare unfurls a 3D platformer of delightful liveliness and inventiveness. The warmth of the hues and the expressiveness of the duo overflow with cartoon charm. This art direction, polished and generous, illustrates the golden age of the N64 platformer.
Gameplay
"Excellent"
Difficulty
"Balanced"
Technical info
💾0,03 GB 📅11/11/2000
Published by Nintendo

Banjo to Kazooie no Daibouken 2 (N64) price, value & rarity

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Collector interest

Japanese pressing of Banjo-Tooie, released in November 2000. With the Japanese 3D platformer market continuing to contract against Sony, the Japanese Banjo-Tooie run was noticeably shorter than the Japanese Banjo-Kazooie one, and the publisher fully reworked the sleeve with a repositioned Rare illustration and the Japanese subtitle. That combined commercial and editorial scarcity makes it one of the most contested Rare N64 Japanese releases.

Is Banjo to Kazooie no Daibouken 2 still worth playing in 2026?

Banjo-Tooie takes everything its predecessor mastered and pushes it toward almost outsize ambition. The ten worlds interconnect, the duo can split for distinct abilities and puzzles gain real depth. The result is darker, more labyrinthine and occasionally tough to navigate, yet of an inventiveness and generosity rare on the hardware. The art direction pushes the N64 to its limits and the writing keeps Rare's spark. For fans of dense 3D platforming and forward-looking adventure design, it remains a peak still worth exploring.

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