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Battle Network - Rockman EXE (Japan)

Game Boy Advance
🇯🇵
Reviewed in
2001
80
Ad
✪ Reviewed on August 10, 2023
74

The Mega Man Battle Network series starts strong with this first entry. RPG and tactical action well blended, original and engaging universe. A solid foundation for the saga.

Your verdict
Category
Action RPG 1 player 7+
Description
Founding action RPG of the Battle Network series, developed and published by Capcom. Released in Japan in March 2001. Lan Hikari and his NetNavi MegaMan.EXE dive into cyberspace to eliminate network viruses. Real-time combat on a 3x3 grid, collectible BattleChips system, solid narrative progression and a fully interconnected futuristic world. First episode of a GBA cult saga.

Battle Network - Rockman EXE review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
3/5
Story
"Solid"
Gameplay
"Solid"
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Technical info
💾3,3 MB 📅21/03/2001
Published by Capcom

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Is Battle Network - Rockman EXE still worth playing in 2026?

The founder of the long Battle Network series, this first episode weds RPG and real time action on a grid where Lan directs his NetNavi Rockman.EXE against cyberspace viruses. The Battle Chip system, drawn from a deck to trigger attacks and support, sets up a snappy, original tactical layer that would set the template. The first game's structure stays a bit rough, a flaw largely fixed by its sequels. For a fan of inventive action RPGs or someone curious about Battle Network's origins, the title keeps a real historical and play value.

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