An Artdink strategy where you program your mecha before battle. Brilliant concept, harsh learning curve, austere presentation. For patient strategists drawn to offbeat Japanese sims, a real hidden gem of the genre on PS1.
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Category
Strategy1 player12+
Description
Strategic combat simulation with mechas programmable by the player's AI. Published by Artdink, released in Japan, Europe and the USA between 1997 and 1999. Program editor to pilot units, over a hundred customization parts, automated battles on hex maps and a long tactical campaign.
The American edition of Carnage Heart bundled with the Mission Briefing disc, a tutorial aid meant to tame a programming system reputed to be impenetrable. This addition, specific to the North American launch, sets the box apart from other versions and complicates the hunt for a truly complete copy. The interest rests precisely on the presence of this companion disc, often missing, in an already confidential release.