Korean medieval-fantasy action-adventure. Decent sword combat, Asian-inspired environments but stiff animations and weak AI. A Korean-market curio.
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Category
Action Adventure1 player12+
Description
Korean action-adventure inspired by wuxia films and the fates of martial heroes. Published by Phantagram, released in 2003 in Korea. Sword combat, martial magic, monastery exploration and a mythic storyline. Korean release.
Cheonseong - Swords of Destiny review
3/5
Art direction
★★★★★
"Polished"
2/5
Music
★★★★★
"Decent"
2/5
Story
★★★★★
"Classic"
Gameplay
"Decent"
Fun
"Mild"
Addictiveness
"Light"
Difficulty
"Balanced"
Lifespan
"Short"
Technical info
💾1,2 GB📅18/12/2003
Published by Phantagram
Cheonseong - Swords of Destiny (PS2) price, value & rarity
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
Cheonseong Swords of Destiny, an action-adventure developed and published in Korea by Phantagram, inspired by wuxia sword cinema and the fate of martial heroes. A domestic production from a market that exported little, it chiefly interests collectors mindful of Korean gaming heritage and its original titles. Desirability rests on this status as a little-distributed national game more than on international fame.