A surprisingly ambitious portable take on Dante's Inferno, with a dark, baroque look that fits the subject perfectly. The scythe, light spells and the absolve-or-punish choice deliver a stylish Italianate God of War.
Your verdict
Category
Action RPG1 player18+
Description
Dante descends through the nine circles of Hell armed with his scythe to redeem his soul and save Beatrice's. Published by EA Games, released in Japan in February 2010. Scythe as main weapon, holy light and shadow spells, choice to absolve or punish damned souls, monumental bosses, dark baroque aesthetic. Japanese multilingual release.
Dante's Inferno - Shinkyoku Jigoku-Hen review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
3/5
Story
★★★★★
"Solid"
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Difficult"
Lifespan
"Average"
Technical info
💾1,4 GB📅18/03/2010
Published by Electronic Arts
Dante's Inferno - Shinkyoku Jigoku-Hen (PSP) price, value & rarity
Is Dante's Inferno - Shinkyoku Jigoku-Hen still worth playing in 2026?
An action game from Electronic Arts, Dante's Inferno transposes Dante's poem into an infernal beat them up where the hero crosses the nine circles of Hell, scythe in hand, to redeem his soul and save Beatrice's. The blend of snappy combat and platforming, the macabre imagery and the spectacular staging openly evoke God of War, with an impressive production for the PSP. Repetition lurks over the long haul. For a fan of muscular action or someone curious about the literary adaptation, the title keeps a raw intensity and a striking mood.