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Famicom Jump II - Saikyou no 7 Nin (Japan)

NES / Famicom
🇯🇵
Reviewed in
1991
78
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✪ Reviewed on June 19, 2024
70

Sequel to the Jump crossover with even more iconic characters. Improved combat system, more fan service. The ultimate shonen manga dream team in a well-crafted RPG.

Your verdict
Category
Action Adventure 1 player 7+
Description
Second Famicom Jump with an expanded Shonen Jump hero roster and enriched RPG mechanics. Published by Bandai, released in Japan in 1991. More characters from Dragon Ball Z, Saint Seiya, Slam Dunk and other manga and improved combat system. Second Bandai Famicom Jump on Famicom.

Famicom Jump II - Saikyou no 7 Nin review

3/5
Art direction
"Polished"
3/5
Music
"Memorable"
3/5
Story
"Solid"
Gameplay
"Excellent"
Fun
"Mild"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾0,36 MB 📅06/12/1991
Published by Bandai

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Is Famicom Jump II - Saikyou no 7 Nin still worth playing in 2026?

A sequel to the Bandai crossover, Famicom Jump II Saikyou no 7 Nin expands the Weekly Shonen Jump hero roster and enriches the RPG mechanics, in a shared adventure more ambitious than the first. The fan pleasure of finding the great manga icons gathered, and the more accomplished structure, make its appeal, in a title kept Japanese. The dated presentation and the language barrier limit the experience. A pick for fans of retro Jump manga and enthusiasts of improbable crossovers.

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