Goemon 2 (Mystical Ninja in the West), even crazier with giant robots and offbeat humor. A peak of Konami inventiveness.
Your verdict
Category
Action Adventure2 players7+
Co-op
Description
Sequel to Ganbare Goemon with Goemon and Ebisumaru facing General McGuiness. Published by Konami, released in Japan in 1993. More varied levels in fantastical medieval Japan, enriched absurd gadgets, amplified humor and new boss general and arranged folk music. Second series entry on Super Famicom, often cited as the finest.
An Edo Japan reinvented with humour, vivid colours and settings teeming with zany detail: Konami unfurls a warm, witty whimsy. The roundness of the design and the vividness of the hues overflow with charm. This art direction, polished and joyful, illustrates all the inimitable whimsy of the series.
Extending the festival, the sequel enriches its sonic folklore with new traditional melodies and even more varied themes. Flutes, taiko and playful rhythms pace the adventure of Goemon and Ebisumaru with an infectious joy. This musical generosity, festive and inventive, confirms the series' unique charm.
Gameplay
"Excellent"
Fun
"From the very first seconds"
Blending action, platforming and exploration in a deranged feudal Japan, punctuated by giant robot battles: the Goemon series overflows with ideas and humour. Two-player co-op, mini-games and villages to comb keep curiosity constant. Colourful, teeming and full of whimsy, a unique blend that charms as much by its pace as by its gentle madness.
Addictiveness
"Obsessive"
Running through a zany Edo, dishing out blows and then combing every alley for its secrets sets up a joyful adventure that nudges you to explore further. Minigames, hidden passages and items to track down constantly rekindle curiosity, solo or in co-op. The sometimes dated humor doesn't dent this loop of exploration and action that holds on for a long while.
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
The second Super Famicom Goemon by Konami in 1993, Japan-exclusive, the only one offering a co-op multiplayer mode unprecedented in the 16-bit line. The cart is culturally important as the fun and eccentric peak of SFC Goemon, and its modest print makes it a difficult collectible. Intact boxed CIB with cardboard sleeve and illustrated Konami manual is valued by Goemon collectors, and the cote climbs hard.
Is Ganbare Goemon 2 - Kiteretsu Shougun McGuiness still worth playing in 2026?
Ganbare Goemon 2 - Kiteretsu Shougun McGuiness pushes the absurdity further, with signature giant mecha sections, hops between short platformers and lively villages, and frankly more slapstick humor. The two player co op still works wonderfully, the pace picks up compared with the first installment and the 16 bit staging gains confidence. Never released outside Japan, the game has a fan translation. Recommended to Goemon fans and to lovers of Konami action comedy.