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Ginga Sengoku Gunyuuden Rai (Japan)

Super Nintendo (SNES)
🇯🇵
Reviewed in
1996
60
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✪ Reviewed on May 3, 2025
54

Japanese sci-fi samurai strategy. Original concept mixing Sengoku and space, real depth, polished visuals.

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Category
RPG 1 player 12+
Description
Ginga Sengoku Gunyuuden Rai fantasy RPG. Published by Enix, released in 1996 in Japan. Turn-based combat, 40+ hours of play, large-scale fantasy storyline, anime aesthetics. Japanese edition.

Ginga Sengoku Gunyuuden Rai review

3/5
Art direction
"Polished"
3/5
Music
"Memorable"
3/5
Story
"Solid"
Gameplay
"Solid"
Fun
"Mild"
Addictiveness
"Light"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾1,2 MB 📅28/06/1996
Published by Enix

Ginga Sengoku Gunyuuden Rai (SNES) price, value & rarity

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Collector interest

Late in the Super Famicom catalogue, this Enix strategy RPG blending the Sengoku era with space opera was never localized, making it a cult import for Enix niche fans. Its singular premise and late-cycle SFC status feed connoisseur desirability. The loose cart can be found, but interest crystallizes on the complete cardboard box with spine card and manual, harder to gather in careful condition.

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