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Go Go Ackman 2 (Japan)

Super Nintendo (SNES)
🇯🇵
Reviewed in
1995
84
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✪ Reviewed on August 18, 2025
78

A more ambitious, funnier and more varied Ackman sequel. Even better than the first, devour it if the sarcastic tone clicks.

Your verdict
Category
Action Adventure 1 player 7+
Description
Sequel to Go Go Ackman with new levels and more formidable divine enemies. Published by Bandai, released in Japan in 1995. Ackman faces new celestial forces, additional absurd weapons and enriched levels. Second entry in the Ackman series on Super Famicom.

Go Go Ackman 2 review

4/5
Art direction
"Striking"
3/5
Music
"Memorable"
2/5
Story
"Classic"
Gameplay
"Excellent"
Fun
"Pleasant"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾0,92 MB 📅21/07/1995
Published by Banpresto

Go Go Ackman 2 (SNES) price, value & rarity

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Collector interest

A 1995 Banpresto Super Famicom sequel to the Toriyama platformer, Japan-exclusive, released late in the cycle with a modest print. The cart is rarer boxed than the first entry due to the reduced print. Intact boxed CIB with cardboard sleeve and illustrated manual has become a structuring target for completionist Toriyama collectors aiming at the SFC Ackman trilogy, and the cote climbs hard, sustained by physical scarcity and the series effect.

Is Go Go Ackman 2 still worth playing in 2026?

Go Go Ackman 2 extends the first by widening the stages, the enemy roster and the antihero's action palette. The handling stays sharp, the humor gets bitier and the staging piles up references to the Toriyama universe. A clear improvement on the first across the board. Stayed Japanese with no notable language barrier. Recommended to anyone who liked the first Ackman and wants a more generous, inventive sequel, in the discreet Banpresto vein of the 1990s.

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