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Turok - Dinosaur Hunter (Germany)

also known as Jikuu Senshi Turok
Nintendo 64
🇩🇪
Reviewed in
1997
87
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✪ Reviewed on July 14, 2023
80

The Japanese release of the original Turok. The Acclaim FPS that helped define the N64, with its misty jungles, dinosaurs and humid mood, comes through unchanged but translated. The draw distance suffers, yet the exotic adventure and lavish arsenal still feel like a unique breath of air.

Your verdict
Category
First-Person Shooter 1 player 16+
Description
Landmark N64 FPS with the dinosaur-hunter Turok exploring a savage lost land overrun by dinosaurs and soldiers. Published by Acclaim, released in 1997 in Europe and North America. Vast jungles and caverns, varied arsenal, eight open levels, imposing bosses, and pioneering 3D visuals.

Turok - Dinosaur Hunter review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
2/5
Story
"Classic"
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Difficult"
Lifespan
"Average"
Technical info
💾0,01 GB 📅04/03/1997
Published by Acclaim

Turok - Dinosaur Hunter (N64) price, value & rarity

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Collector interest

Initial specific German pressing of Acclaim Deutschland from March 1997, which adapts the PAL version to USK requirements with toned-down blood effects and adapted voice work. The DE cartridge is noticeably scarcer than the other PAL releases because the German target market for violent FPS was more restricted at the time. A precise target for German Acclaim enthusiasts documenting the history of USK cuts applied to the N64 catalogue.

Is Turok - Dinosaur Hunter still worth playing in 2026?

Released in 1997 on Nintendo 64 and known in the West as Turok - Dinosaur Hunter, Iguana's project was one of the first striking first person shooters on the console, mixing dinosaur hunting and exploration in a prehistoric and technological universe. The inventive arsenal, from the formidable spike gun to the devastating Cerebral Bore, and vast levels to search lay a nervous and generous formula. The ever present fog, which masked the technical limits, is part of its identity. The dated controls and the labyrinthine level design show. A milestone of console shooting, recommended for those curious about the genre's three dimensional beginnings.

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