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Zelda no Densetsu - Yume o Miru Shima DX (Japan / SGB Enhanced / GB Compatible)

also known as Legend of Zelda, The - Link's Awakening DX
Game Boy Color
🇯🇵
Reviewed in
1998
91
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✪ Reviewed on October 14, 2023
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The color overhaul of the unforgettable Game Boy Zelda, with an exclusive color dungeon and a bonus photo grotto. The dreamlike Koholint story still ranks as top shelf writing, the dungeons still dazzle, the magic stays intact. An absolute essential of Nintendo's handheld.

Your verdict
Category
Action Adventure 1 player 7+
Description
Link is shipwrecked on Koholint Island and must awaken the Wind Fish to return home in this colour remake of the Game Boy classic. Published by Nintendo, released in Japan in December 1998. Full colour version of Link's Awakening with an exclusive Colour dungeon, bonus photography cave, Super Game Boy compatibility. Japanese edition.

Zelda no Densetsu - Yume o Miru Shima DX review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
4/5
Story
"Captivating"
Awakened by colour, the island of Koholint regains its golden beaches, its verdant forests and its warm villages. The Game Boy Color palette elevates already admirable sprites and even adds a brand-new dungeon that plays on hues. This visual rebirth, tender and luminous, has lost none of its dreamlike charm.
Fun
"From the very first minutes"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾0,47 MB 📅12/12/1998
Published by Nintendo

Zelda no Densetsu - Yume o Miru Shima DX (GBC) price, value & rarity

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Collector interest

Original Japanese edition of Link's Awakening DX, whose Yusuke Nakano sleeve relies on a different composition from the international version, placing Link and Marin in the foreground rather than the Wind Fish's shell. Desirability rests on that Japanese graphic identity, on preserving the gold Nintendo sticker on the front of the box, and on experiencing the Color Dungeon segment in its original linguistic framing without any cross-language adaptation.

Memorable bosses

On Koholint Island, every dungeon closes on a Nightmare of shifting shapes, from the giant fish to the evil eagle, before a protean final boss that borrows the faces of the saga's greatest foes. Combat puzzles, inventive designs and a bittersweet dreamlike mood make these showdowns surprisingly memorable for a pocket adventure.

A cult cover

Washed up on a sunlit beach, Link raises his sword while Marin watches at his side, Mount Tamaranch looming on the horizon. The DX version's warm colorization brightens Koholint's dreamlike isolation and its bittersweet mood. A tender, sunny vignette that hints at one of the saga's most moving tales.

Is Zelda no Densetsu - Yume o Miru Shima DX still worth playing in 2026?

Nearly twenty five years on, the Koholint adventure still carries a narrative punch and a density of design that few portable Zelda games have matched since. Pacing stays tight, dungeons string ideas together with no slack moments, and the DX revision adds an exclusive color dungeon and the photo cave that remain worthwhile even for anyone who only knows the recent Switch remake. The pixel art gains a new warmth on Game Boy Color, and the melancholic tone of the tale still lands with full force.

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