Magic Knight Rayearth 2 - Making of Magic Knight (Japan)
Sega Game Gear
🇯🇵
Reviewed in 1996
61
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✪ Reviewed on August 11, 2025
56
Magic Knight Rayearth 2 Making of Magic Knight extends the CLAMP franchise on Game Gear. New magical girl adventures, fantasy combat and fresh scenario. A direct sequel.
Your verdict
Category
Action RPG1 player7+
Description
Sequel to the Magic Knight Rayearth RPG.
Magic Knight Rayearth 2 - Making of Magic Knight review
3/5
Art direction
★★★★★
"Polished"
3/5
Music
★★★★★
"Memorable"
3/5
Story
★★★★★
"Solid"
Gameplay
"Decent"
Fun
"Mild"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾0,25 MB📅26/01/1996
Published by Sega
Magic Knight Rayearth 2 - Making of Magic Knight (Game Gear) price, value & rarity
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
Magic Knight Rayearth 2 - Making of Magic Knight, the Japanese sequel to Sega's action RPG drawn from the CLAMP licence, exclusive to the archipelago. Extending the magic knights' adventure, it completes a diptych fans seek to gather in full. Its desirability lies in its status as a little-distributed sequel, the absence of a Western release and demand from franchise enthusiasts and fans of Japanese Game Gear RPGs.