Technically respectable Saturn port of Quake for the console. Oppressive darkness well rendered, acceptable framerate. Clearly inferior to PC version but the essential id Software feeling is preserved. For game fans without PC access.
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Category
First-Person Shooter1 player16+
Description
Cult first-person shooter by id Software ported to Saturn by Lobotomy Software. Published by Sega, released in the USA in 1998. Organic and labyrinthine three-dimensional levels, arsenal of nine weapons including rocket launcher and nailgun, varied demonic enemies, solo and multiplayer modes. A remarkable Saturn port using Lobotomy's PowerSlave engine.
Quake on Saturn is a Lobotomy Software port using the Powerslave engine, released by GT Interactive in the US in 1998, at the very end of the console's life. Its loose price stays approachable but new copies climb sharply, reflecting a limited NTSC run from that twilight period. Collecting appeal comes from the Saturn port's exclusivity against PlayStation conversions that never shipped, and the technical curiosity of an id Software classic adapted late to Sega's machine.
Is Quake still worth playing in 2026?
A Saturn port of id Software's cult FPS, Quake was done by Lobotomy Software, who reworked the engine to run this 3D hell on the machine. The oppressive mood, the maze-like level design and the snappy pace of shooting stay striking, transposed with a technical success remarkable for the console. The lack of mouse aiming and a few graphical compromises date it. A porting feat for fans of retro FPS and the curious about technical conversions on Saturn.