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Quarth (Japan)

NES / Famicom
🇬🇧
Reviewed in
1990
76
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✪ Reviewed on September 10, 2024
70

A Konami hybrid shoot'em up-puzzle on NES. Complete rectangles by shooting bricks at geometric enemies. Unique and overlooked concept. Addictive and original.

Your verdict
Category
Puzzle 1 player 3+
Description
Puzzle-shooter in which the player adds blocks to a ship to reach a certain shape. Published by Konami, released in Japan in 1990. Blocks to shoot onto a ship to complete required shapes while avoiding enemies. Famicom port of Konami's Quarth arcade.

Quarth review

3/5
Art direction
"Polished"
3/5
Music
"Memorable"
1/5
Story
"Anecdotal"
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾0,03 MB 📅14/09/1990
Published by Konami

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Is Quarth still worth playing in 2026?

A puzzle shooter from Konami, Quarth surprisingly crosses Tetris and the vertical shooter, the player adding blocks to descending formations to complete them into rectangles and clear them before they reach the bottom. The hybrid concept, both thoughtful and snappy, demands quick thinking and accurate firing, in an addictive rise in tension. The purity of the idea and the readability have not aged a day. For a fan of offbeat puzzles, someone curious about Konami's original concepts or a player after a reflex challenge, the title keeps a remarkable singularity and effectiveness.

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