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Shin Megami Tensei - Devil Children - Honoo no Sho (Japan)

Game Boy Advance
🇯🇵
Reviewed in
2002
58
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✪ Reviewed on May 11, 2024
50

Shin Megami Tensei Devil Children brings the Atlus franchise to GBA. Demon capture and fusion, mature fantasy scenario and turn-based combat. An Atlus spin-off for young audiences, accessible but consistent.

Your verdict
Category
RPG 1 player 12+
Description
Junior Devil Children spinoff in the Book of Fire edition.

Shin Megami Tensei - Devil Children - Honoo no Sho review

3/5
Art direction
"Polished"
3/5
Music
"Memorable"
3/5
Story
"Solid"
Gameplay
"Decent"
Fun
"Mild"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾0,01 GB 📅18/07/2002
Published by Atlus

Shin Megami Tensei - Devil Children - Honoo no Sho (GBA) price, value & rarity

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Collector interest

Fire volume (Honoo no Sho) of the Devil Children GBA spin-off, a Japan-only Atlus release. Designed as a Pokémon-style paired set, it encourages collectors to chase both Fire and Ice together. The Fire version stands apart through its own demon roster and partner. A youth-oriented spin-off long ignored outside Japan, its scarcity stems from a limited domestic print run and the difficulty of finding complete boxes in good shape today.

A questionable morality

Handing a band of tamed demons to children to settle conflicts has something delightful about it once you say it out loud. You chat, you coax, you enlist these creatures into a squad built for brawling, then fuse them as needed to forge stronger ones. The innocence of the tone smoothly slips past a fully assumed logic of collecting and recycling.

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