A Nintendo polygonal 3D racer via Super FX2, demanding and original. Brimming with ideas but technically limited, a UFO worth a try.
Your verdict
Category
Racing1 player3+
Split screen
Description
Automobile racing game using the Super FX chip for 3D polygon visuals. Published by Nintendo, released in Europe in 1994. Fantastical-design vehicles racing on Super FX-generated 3D circuits and two-player mode. Technical demonstration of the Super FX chip in a racing game on Super Nintendo.
Nintendo racer from 1994 using the Super FX chip for pioneering polygonal 3D on the SNES, in its European PAL pressing. The European version is rarer than the American one, and its cartridge, bulkier to house the coprocessor, remains an emblematic object of Nintendo's technical ambition. Desirability rests on that 16-bit technology-showcase status and on the relative scarcity of the PAL run for completists of the Super FX range.
Is Stunt Race FX still worth playing in 2026?
A polygonal 3D racer powered by the Super FX chip, Stunt Race FX offers bumpy tracks, jumps and loops across stylised settings with expressive vehicles. The sense of relief and the cartoon mood made it a striking technical showcase in 1994. The very low framerate and a floaty handling have aged poorly against current standards. A technological milestone to discover for fans of video game history and the curious about Nintendo's 3D experiments.