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Suikoden III (USA)

PlayStation 2
🇬🇧
Reviewed in
2002
90
✪ Reviewed on October 3, 2024
82

Suikoden III renews the formula with three heroes whose paths cross. Paired-character combat, multi-angle storytelling and a huge cast. An ambitious, memorable JRPG.

Your verdict
Category
RPG 1 player 12+
Description
A Konami RPG released in 2002, the third main Suikoden franchise entry. Three protagonists (Hugo, Chris, Geddoe) tell the story of the Grasslands war from three intertwined perspectives (Trinity Sight system). 108 recruitable characters signature of the franchise, six-character turn-based combat, management of Budehuc Castle. The franchise's narrative peak.

Suikoden III review

4/5
Art direction
"Striking"
MAX
Music
"Legendary"
MAX
Story
"Masterful"
The art direction pictures a story of three gazes. The Trinity Sight System tells the Grasslands war from three protagonists, Hugo, Chris and Geddoe, and the imagery organizes this crossing of viewpoints: the same events reviewed from different angles, maps and chapters that switch from one hero to another, staging that underlines the shadow zones each perspective leaves.
Gameplay
"Excellent"
Fun
"Pleasant"
Addictiveness
"Obsessive"
Recruiting an army of one hundred and eight characters while following the story from several points of view weaves a fresco where you want to know every thread. Building your castle, gaining companions and evolving your runes keeps the collecting going. The pacing is slow and the battles repetitive, but this narrative scope and this recruitment quest keep a stubborn hold.
Difficulty
"Balanced"
Lifespan
"Massive"
Gathering 108 Stars of Destiny through a tapestry told from three protagonists' eyes unfolds a JRPG of rare scope, where every recruit enriches both the castle and the tale. The long, choral main quest is doubled by a roster of characters and abundant side quests. That narrative density, a hallmark of the series, earns the title a stubborn reputation as a great RPG.
Technical info
💾1,8 GB 📅22/10/2002
Published by Konami

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Collector interest

The third entry of the Suikoden saga, praised for its three-viewpoint narrative and dense political world, become one of the most sought PS2 JRPGs on the American market. Its limited run and the absence of any reissue make it a high-priced collecting target. Its interest combines this cult status and a now very real scarcity.

An underrated gem

Telling a war through the eyes of three different protagonists: Suikoden III dares a bold narrative structure, served by its legendary roster of one hundred and eight recruits. Eclipsed by the era's RPG giants and hampered by sometimes dated tech, it keeps a faithful community. A grand choral tale for those who prize writing over flash.

Is Suikoden III still worth playing in 2026?

Released in 2002 on PS2, Konami's project moves the Suikoden saga into three dimensions while keeping its unique narrative ambition, built on gathering one hundred and eight characters and the conflicts of nations. The Trinity Sight system, telling the story through the eyes of three protagonists on opposing sides, offers a perspective of rare richness. Managing a growing castle and the mass battles flesh out the experience. The paired combat and a sometimes slow pace ask for patience. A great ambitious Japanese RPG, recommended for fans of choral storytelling and of political frescoes spanning a whole continent.

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