Syberia adapts Sokal's point-and-click with care. Sumptuous painted backgrounds, calm puzzles and a melancholy journey. An auteur adventure that resonates, even on PS2.
Your verdict
Category
Adventure1 player12+
Description
A Microids and The Adventure Company adventure released in 2003, the first Syberia franchise entry by Benoît Sokal. Young lawyer Kate Walker leaves New York to acquire an old toy factory in Central Europe and falls under the spell of a sublime steampunk universe populated by automatons. Poetic mechanical puzzles, polished European comic book aesthetics. A classic reference point-and-click.
Syberia review
MAX
Art direction
★★★★★
"Iconic"
4/5
Music
★★★★★
"Excellent"
MAX
Story
★★★★★
"Masterful"
Hand-painted settings of remarkable finesse, melancholy automatons and hushed light: Benoît Sokal's adventure is steeped in a faded steampunk poetry. The beauty of the panoramas and the contemplative atmosphere compose a journey out of time. This art direction, refined and nostalgic, remains of a rare elegance.
A lawyer sent to close a sale, Kate Walker loses her way in a Europe of automatons in pursuit of a vanished heir. A melancholy tale about freedom, dreams and adulthood, the story enchants with its old-world poetry. This contemplative adventure, with its delicate writing, left a lasting mark on the point-and-click.
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Is Syberia still worth playing in 2026?
A point and click adventure from Benoit Sokal and Microids, Syberia follows a New York lawyer sent to an old fashioned Eastern Europe to close a sale, and caught up in a melancholy quest on the trail of automatons and mammoths. The enchanting art direction, the poetic writing and the elegant mechanical puzzles build a unique atmosphere. The contemplative pace and a few back and forths put off the hurried. A striking adventure for fans of narrative point and click and polished dreamlike worlds.