Description
Sequel to the risk-based racing game, with enriched crash mechanics and a dedicated Custom Crash mode. Published by Acclaim, released in 2003 in the United States and Europe. Features a more elaborate championship mode, around ten new circuits, greater vehicle variety, and an improved Boost gauge for even more intense races.
Burnout 2 - Point of Impact review
Skimming oncoming traffic to pump up your boost sets up a risk-and-reward loop of fearsome effectiveness. The sense of speed, the screech of near-misses and the spectacular crashes stay exhilarating at full throttle. The presentation shows its age, but this gutsy, twitchy and crystal-clear driving keeps a bite that's hard to match.
Skimming traffic at full speed to earn boost, then unleashing it all in a mad burst of acceleration: risk becomes the heart of the fun. The Crash mode, where you cause the most expensive pile-up, adds an irresistible game within the game. Direct, snappy and exhilarating, this entry turns reckless driving into pure arcade thrill.
Grazing traffic at full speed to swell your boost gauge and then unloading it all down a straightaway sets up a thrilling sense of risk-taking that calls for the next race. Crash mode and the hunt for medals endlessly relaunch the chase for the perfect run. The content stays thin, but this clear adrenaline surge and this dizzying sense of speed keep an immediate hold.