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Captain Commando (Japan)

Super Nintendo (SNES)
🇯🇵
Reviewed in
1995
84
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✪ Reviewed on May 29, 2025
80

A Capcom brawler with multiple characters, faithful to the arcade. Fun with friends but limited by repetitive waves.

Your verdict
Category
Beat-'Em-Up 2 players 12+ Co-op
Description
Capcom beat-'em-up featuring Captain Commando and his team battling mutants. Published by Capcom, released in Japan in 1995. Four playable characters with their own techniques, alternating four-player co-op and colorful visuals. Super Nintendo port of the 1991 Capcom arcade.

Captain Commando review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
2/5
Story
"Classic"
Gameplay
"Excellent"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾1,3 MB 📅01/09/1995
Published by Capcom

Captain Commando (SNES) price, value & rarity

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Collector interest

The Japanese Super Famicom edition of the Capcom arcade beat'em up, the original incarnation of this home port. The SFC pressing in its cardboard box with spine card is by far the most widespread and stays the most affordable route to a complete copy, the huge Japanese market having absorbed a broad run. Appeal rests on source authenticity and the Japanese cover art, sought at import by Capcom enthusiasts rather than on any genuine scarcity.

Better with friends

A sci-fi beat'em up where two vigilantes clear futuristic streets with their fists, with delightful swagger and move variety. Mutual aid shapes the adventure: covering each other, splitting enemies and triggering attacks at the right moment makes progress far headier two-player. Colorful and brisk, it rewards teamwork and makes shared sessions a snappy pleasure to restart without hesitation.

Is Captain Commando still worth playing in 2026?

Captain Commando, the SNES port of a Capcom arcade classic, offers four sharply distinct characters in a brisk, colorful beat them up. The cartridge finally allows two player co op at home, which is still its main appeal today. The tech took a few hits compared with the arcade, especially on sprite count, and the controls feel a touch stiffer. Not a system peak in the genre, but a very pleasant cartridge for short two player sessions and a strong testimony of the Capcom 16 bit catalogue.

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