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Final Fantasy II (Japan)

NES / Famicom
🇯🇵
Reviewed in
1988
88
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✪ Reviewed on February 6, 2026
84

The second FF on Famicom, radically different from the first: usage-based skill system, named characters. Controversial but fascinating in its experimental boldness.

Your verdict
Category
RPG 1 player 7+
Description
Final Fantasy sequel featuring Firion and allies battling the Palamecia Empire in a world at war. Published by Square, released in Japan in 1988. Skill and weapon usage-based progression rather than levels, epic scenario with character deaths and memorable protagonists. Second Final Fantasy on Famicom, innovative in its narrative structure.

Final Fantasy II review

4/5
Art direction
"Striking"
MAX
Music
"Legendary"
4/5
Story
"Captivating"
Darker and more narrative, Nobuo Uematsu's music deploys dramatic themes, from the melancholy of towns to the martial marches of the rebellion. Each melody underlines the tragedy of war with an emotion new to the genre. This musical maturity already heralded the masterpieces to come.
Gameplay
"Decent"
Fun
"Mild"
Difficulty
"Balanced"
Technical info
💾0,16 MB 📅17/12/1988
Published by Square

Final Fantasy II (NES) price, value & rarity

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Collector interest

The second Famicom entry, never officially released in the West at the time, with unprecedented mechanics (use-based progression). The Famicom cart is markedly rarer boxed than the first entry, and its aura grows every time a Western fan discovers the original via emulation and then chases the physical. The cote climbs sharply, sustained by the absence of any port that faithfully restores the 8-bit version.

Is Final Fantasy II still worth playing in 2026?

Final Fantasy II on Famicom is radically different from the first: use-based skill growth, named characters and a much more written narrative arc. Controversial but fascinating in its experimental boldness, the title already foreshadows the narrative ambition of FF IV and VI. The grinding tied to its system can discourage and the balance stays rough, but the writing rewards patience. A genuinely interesting detour for fans of bold JRPGs today.

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