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Jin Yeosin Jeonsaeng III - Nocturne Maniax (Korea)

PlayStation 2
🇰🇷
Reviewed in
2004
84
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✪ Reviewed on October 31, 2025
76

Korean version of SMT III Nocturne Maniax, including Dante from Devil May Cry as a playable character. This enriched edition is widely considered the definitive version. A dark and profound JRPG of exceptional rarity, one of the most striking RPG experiences on PS2.

Your verdict
Category
RPG 1 player 16+
Description
Korean edition of SMT III Nocturne Maniax, released in late 2004. Atlus adds Dante (Devil May Cry) as a playable character, the Labyrinth of Amala dungeon, new endings and a hard mode. Widely considered the definitive PS2 version of Nocturne, and the basis for the later HD Remaster.

Jin Yeosin Jeonsaeng III - Nocturne Maniax review

MAX
Art direction
"Iconic"
4/5
Music
"Excellent"
4/5
Story
"Captivating"
A post-apocalyptic Tokyo emptied of humanity, demons of venomous design by Kazuma Kaneko and an austere palette: the universe breathes a chilling strangeness. The sober cel-shading and oppressive framing settle a singular unease. This visual direction, stripped-down and disquieting, marks the peak of the Megami Tensei style.
Gameplay
"Excellent"
Fun
"Mild"
Addictiveness
"Captivating"
Difficulty
"Difficult"
Technical info
💾2,1 GB 📅24/12/2004
Published by Atlus

Jin Yeosin Jeonsaeng III - Nocturne Maniax (PS2) price, value & rarity

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Collector interest

The Korean edition of Shin Megami Tensei III Nocturne, an Atlus RPG praised for its merciless post-apocalyptic world, difficulty and demon-fusion system, from a market with narrow physical distribution. Markedly rarer than the Japanese and Western versions, it appeals to collectors of the Megaten line attentive to provenance. Its desirability rests mainly on this geographic scarcity.

Is Jin Yeosin Jeonsaeng III - Nocturne Maniax still worth playing in 2026?

Released in 2003 on PS2 and known in the West as Shin Megami Tensei III - Nocturne Maniax, Atlus' expanded version adds a new dungeon, extra fusions and the striking appearance of Dante from Devil May Cry. The game plunges a high schooler turned half demon into a Tokyo devastated by a silent apocalypse. The Press Turn combat, which rewards exploiting weaknesses, keeps a rare tension. The cold art direction and the freedom of moral alignment forge a strong identity. The merciless difficulty turns away hurried players. Recommended for demanding fans of the dark Japanese RPG.

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