A more generous Magical Drop sequel with wider roster and more modes. Addictive colorful fun for genre fans to share.
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Category
Puzzle1 player3+
Description
Sequel to Magical Drop with new characters and enriched mechanics. Published by Data East, released in Japan in 1996. More major arcana characters, improved creature capture and launch system and enriched modes. Second Magical Drop on Super Famicom.
Magical Drop 2 review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
1/5
Story
★★★★★
"Anecdotal"
Data East draws on the tarot arcana to compose its gallery: the High Priestess, the Fool, the Empress, each redrawn as a round, smiling character, with a portrait animation that goes wild when the match turns bad. The coloured bubbles and chequered background stay deliberately flat, so nothing disturbs the reading of the columns.
The soundtrack borrows from carnival and latin music: blaring brass, fast percussion, synthetic accordion, with a tempo that never comes back down. Each opponent gets a theme, often built on a different scale, and the end of match acceleration turns those cheerful pieces into genuine sonic pressure.
Gameplay
"Excellent"
Fun
"From the very first seconds"
The sequel polishes the supercharged formula: new characters, more varied modes and an even more frantic pace that pushes reflexes to their limit. Grabbing, stacking and triggering monstrous chains delivers an exhilarating satisfaction. The versus, frantic and hilarious, hooks instantly. Colourful, deep and fiercely addictive, a peak of the snappy puzzler.
Addictiveness
"Obsessive"
Inhaling and releasing the beads to chain immense vertical combos sets up a frenzy that the versus mode revives without respite. New characters, varied modes and rising difficulty always give a reason to attempt another round. The formula stays close to the first, but its speed and depth keep a fearsome hook.
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
A 1996 Data East Super Famicom puzzle-action, Japan-exclusive, sequel to Magical Drop with a particularly snappy coloured-bubble pulling system. The cart is culturally important as Data East's peak in competitive SFC puzzling, and its modest end-of-cycle print makes it an identified collectible. Intact boxed CIB with cardboard sleeve and illustrated Data East manual is valued by SFC puzzle collectors, and the cote climbs hard.
Is Magical Drop 2 still worth playing in 2026?
Magical Drop 2 is a competitive puzzler by Data East with a very particular formula, namely catching colored balls hanging below the cursor and tossing them back to form chains. The pace is extremely brisk, faster than most rivals of the genre. The roster leans on tarot folklore and the local versus co op works very well. A good entry point to the series for anyone who only knew the arcade. Recommended to fans of fast versus puzzling and to lovers of Data East at its peak.