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Need for Speed - Underground 2 - SHA_DO (Japan)

PlayStation 2
🇯🇵
Reviewed in
2005
82
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✪ Reviewed on November 9, 2024
74

Japanese SHA_DO version of NFS Underground 2 with some adjustments for the Japanese market. The same excellent open-world racing gameplay and generous customisation as international Underground 2. For Japanese players wanting the Underground 2 experience in their language.

Your verdict
Category
Racing 4 players 3+ Split screen
Description
Japanese edition of Underground 2 by EA Square Japan released in 2005, distributed under the "SHA_DO" subtitle. Same open-world tuning mechanics as the international version, with extra Japanese cars (Mitsubishi Lancer Evo, Subaru WRX bonus) and full localization of menus and radio. The definitive Japanese version.

Need for Speed - Underground 2 - SHA_DO review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
3/5
Story
"Solid"
Urban nights, neon reflected on the bodywork and gleaming tuning: street racing takes on the air of a turbocharged nocturnal clip. Saturated colours and wet asphalt compose an electric aesthetic instantly recognisable. This visual identity, vibrant and stylish, defined a whole era of the genre.
Gameplay
"Excellent"
Difficulty
"Balanced"
Technical info
💾1,4 GB 📅14/07/2005
Published by Electronic Arts

Need for Speed - Underground 2 - SHA_DO (PS2) price, value & rarity

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Collector interest

A Japanese variant of Need for Speed Underground 2 stamped SHA_DO, a peculiar local version of the tuning sequel scarcely present outside Japan. This specific packaging and confidential run make it a niche object for collectors of the franchise's singular Japanese editions. Its desirability owes to this regional peculiarity rather than the game alone.

Is Need for Speed - Underground 2 - SHA_DO still worth playing in 2026?

Released in 2004 on PS2 and known in the West as Need for Speed - Underground 2, Electronic Arts' project deepens the formula of the first entry by opening it into a freely explorable city, Bayview, where you reach the races by cruising at night. The customisation hits new heights, with bodywork, neons, hydraulics and sound systems that turn each car into a showcase. The sense of speed, the drifting and the tuning culture stay at the heart of the experience. The repetition of the objectives and an invasive product placement grate. A milestone of two thousands arcade racing.

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