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Pikmin (Europe)

GameCube
🇩🇪 🇬🇧 🇪🇸 🇫🇷 🇮🇹
Reviewed in
2002
90
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✪ Reviewed on June 22, 2026
84

Miyamoto turns to RTS and crafts a singular gem. Tiny Pikmin to command across a giant garden, vital time management and a tiny, tender art direction. A genuine new Nintendo saga, short but unforgettable.

Your verdict
Category
Real-Time Strategy 1 player 3+
Description
Captain Olimar commands Pikmin to collect spaceship parts in this first Nintendo GameCube Pikmin. Published by Nintendo, released in Europe in June 2002. Real-time strategy with Pikmin of varied abilities, 30 days to recover parts and bosses.

Pikmin review

MAX
Art direction
"Iconic"
4/5
Music
"Excellent"
2/5
Story
"Classic"
Seen at insect height, a simple garden becomes a lush jungle where dewdrops and blades of grass take on the look of a giant set. The smallness of the colourful Pikmin and the macroscopic richness of the world create a constant wonder. This naturalist poetry, gentle and precise, retains a rare freshness.
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Easy"
Lifespan
"Average"
Technical info
💾0,53 GB 📅14/06/2002
Published by Nintendo

Pikmin (GameCube) price, value & rarity

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Collector interest

Pikmin PAL is the European edition of the first Pikmin game by Shigeru Miyamoto's Nintendo EAD via Nintendo Europe. Collector value comes from the game's founding position (a rare new Nintendo Mario-school IP) and from the GC version being the original before the Wii and Switch ports.

Memorable bosses

Taking on a colossal beast with a swarm of tiny plant creatures creates a singular balance of power, where strategy trumps strength. The Emperor Bulblax, a huge toad lurking underground, forces you to coordinate your throws under the pressure of the clock. This contrast of scale and the ingenuity required give these battles an unusual, memorable tactical flavor.

A cult cover

Down at ground level, the tiny Captain Olimar advances amid his swarm of colorful Pikmin, beneath blades of grass turned giant: the shift in scale leaps out and sums up the whole concept. Fresh garden colors and the little leaf-stemmed creatures breathe curiosity and gentle strategy. Charming and clear, it sells the idea in a single glance.

Is Pikmin still worth playing in 2026?

A wholly original concept by Shigeru Miyamoto, Pikmin offers miniature real time strategy in which captain Olimar commands small plant creatures to recover his ship parts. The constraint of limited days, the careful squad management and the delicate art direction create a unique contemplative experience. Short but of rare intensity, the title remains one of the great singularities of the Nintendo catalogue and keeps a striking freshness today still for anyone discovering the series for a first time now.

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