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Ratchet & Clank 2 (Europe / Australia)

PlayStation 2
🇩🇪 🇬🇧 🇪🇸 🇫🇷 🇮🇹
Reviewed in
2003
90
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✪ Reviewed on July 1, 2025
84

Ratchet & Clank 2 is the Japanese name for Going Commando. Same arsenal carnival, same lively planets and the same astonishing flow. A peak of the genre on the pad.

Your verdict
Category
Action Adventure 1 player 7+
Description
An Insomniac Games and Sony SCEA sequel released in 2003 (Europe, Australia), the second entry titled Ratchet & Clank 2 in Europe. Ratchet and Clank are hired by the MegaCorp megacorporation to recover a stolen prototype. 40+ weapons with experience levels and an arena gladiator mode. Same content as Going Commando US in a European localization.

Ratchet & Clank 2 review

MAX
Art direction
"Iconic"
4/5
Music
"Excellent"
3/5
Story
"Solid"
A colourful sci-fi universe worthy of a playable Pixar, zany weapons and varied planets bathed in light: everything overflows with graphic inventiveness. The roundness of the design and the technical fluidity compose a joyful, warm world. This visual generosity, polished and unbridled, showcases all of Insomniac's know-how.
Gameplay
"Excellent"
Difficulty
"Balanced"
Technical info
💾2,5 GB 📅21/11/2003
Published by Sony Computer Entertainment

Ratchet & Clank 2 (PS2) price, value & rarity

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Collector interest

The European localization of Going Commando, sold as number 2 in the PAL naming. Printed widely for the large European market, this pressing stays common and affordable, with no scarcity of its own. Its one distinctive draw is the title divergence from America, a detail mainly of interest to those wanting to line up regional covers of one trilogy on the shelf.

Is Ratchet & Clank 2 still worth playing in 2026?

Released in 2003 on PS2, Insomniac's project remarkably refines the formula of the first entry. The arsenal gains weapons that now level up with use, adding a jubilant layer of progression. Armour upgrades, arena challenges and ship sections diversify the pace. The colourful art direction and the humour keep all their shine, and the handling gains comfort. A few forced sequences break the tempo a little. A richer and better paced sequel, recommended for fans of action platforming and of inventive gunplay that keeps surprising.

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